Finally, there’s a Skill that can faithfully recreate Apple’s design style.
Apple’s visual language feels incredibly comfortable to use.
This comfort doesn’t just come from rounded corners or frosted glass effects.
It’s the many tiny details — like how buttons respond when pressed, whether the inertia of a card flying out feels natural, or whether you can grab and pull an animation back mid-way.
These details are hard to describe, but you instantly notice the difference when you use it.
A great interface feels like a real, controllable object. A mediocre one feels like watching a pre-recorded video.
I recently discovered Emil Kowalski’s open-source apple-design Skill. It doesn’t just copy Apple’s surface aesthetics — it also captures the animation details mentioned above.
The UIs it helps generate feel much more tactile and responsive.



